A trans-disciplinary colloquium on the complex interrelations of animals and technology.
On the occasion of the exhibition IRRATIONAL COMPUTING by Lab3 alumnus Ralf Baecker, Prof. Dr. Georg Trogemann is giving a talk on “Code and Material – Algorithms in Art” at Schering Stiftung, Berlin. The talk focuses on artistic inquiries into the interrelation of hard- and software, material and code.
Projects from Lab3 are regular guests at lab30, Augsburg’s Media Arts Festival. In 2011, two recent projects are shown at this international arts laboratory: › aloop by Lucas Buschfeld and Markus Hoffmann and › puncta inflata by Steffi Fischer.
Networks have become a condition of social life. Their dynamic evolution constantly sets new standards and conventions and will continue to cause significant changes. The seminar will examine the foundations of network technologies and demonstrate possibilities and strategies to act with and within networks.
The installation › puncta inflata is part of the upcoming ECHORAUM show at Bundeskunsthalle, Bonn. ECHORAUM is organized by KHM’s -1.
The corner – Gaston Bachelard, in his Poetics of Space, named it among others »geometry of solitude« and »seed of the room« – is a figure half closed, half open, in which three areas converge as carriers of spatial delimitation and opening. At this inconspicuous locality various structures encounter in a materially non tangible point. It is this point, that needs to be blown up.
› aloop generates its visual appearance according to radioactive decay processes within the site of its installation. A sensor detects radiation emitted by radioactive decay. With the help of leds located at both ends of a versatile horizontal axis these signals are transferred into a constantly changing dynamic light pattern.
The projects › Jellyfish and › Meter Crawler by Keiko Takahashi are shown at two shows in Japan in October. The Meter Crawlers are part of Entertainment Computing 2011, Jellyfish are featured by the Japan Society of Basic Design and Art.
As part of Platine Festival, Paidia Laboratory shows experiments that treat computer games as closed-loop systems. In the experiments, video, audio, force-feedback and electrical output of games is fed back into these games, using game controllers as well as video, audio and EEG-input. In addition, experiments dealing with the spatiality of games and the role of the spectator/user in creating it are shown.
As part of the Weather Tunnel Project at Translife Triennial in Beijing, China, two works from the Academy of Media Arts Cologne are shown: Blind Spots by Susanna Schoenberg and the Solar Wind Periscope by Jonas Hansen and Lasse Scherffig.