Premiere of the documentation video of KnockKnock-Bots, developed in the seminar Action Spaces – Architectures for Humans, Animals and Machines
Compact seminar 26.-30.11.2012
Volker Helm, Lorenz Lachauer
Filzengraben 8-10, Lab3
The main aspect of this workshop will be the introduction to a 3D-modelling program, respectively the transfer of basic programming skills and implementation of generatively created drafts into a computer controlled manufacturing machine.
Schedule
1. Introduction to Rhino3D/Grasshopper3D/Rhinoscript
2. Development of concepts and its programming
3. Production with a manufacturing machine (laser cutter)
Prior regristration was necessary.
Mneme is a Liquid Memory Scape. As a metaphor, it can be seen as crystallizing the process of my memory. This attempt at transformation between immateriality and materiality is not meant as a representation of an image but as an embodiment of the specific track of my condition in a time when my memory was quite ambivalent.
15 glass sheets stand in a glass bowl filled with chemical liquid (iron (II) sulfate heptahydrate). In between each glass sheet are an anode and cathode and each individual channel refers to a region of the EEG (electro-encephalogram machine). The brain waves are recorded and amplified for electrolysis. Thus the crystal is formed and grows in a time sequence.
Mneme is me.
Shown at lab30 during the 11th Augsburger Kunstlabor
25th.-27th. October 2012
Georg Trogemann, Martin Nawrath
Grundlagenseminar Material/Skulptur/Code
Wednesdays, weekly 14:00 – 16:00 pm
Filzengraben 8-10, Lab3
Code is a run-of-the-mill material. What only two decades ago belonged to the exclusive field of engineers and programmers today is omnipresent and part of the standard equipment in many different design and production processes. Thereby Code is a material like any other. Its basic possibilities, qualities and behavior have to be explored, routines have to be practiced and the stubbornness of the material has to be experienced. Autonomous behavior, networking, collaboration and interaction are features the new semiotic material supports.
There are still some places left in the discorobot workshop that will be offered by Christian Faubel, Cordula Körber and Tina Tonagel as part of the Shinytoys Space at Bollwerk 107 in Moers. The workshop starts saturday at 1 pm.
In the disco robot workshop you build little micro-core based analog walking robots that you then transform into little dancing machines. analog walking robots are perfect dance animators. the feedback of the motors modifies the timing of the pattern generator circuit that drives the walking. their moves have a lot of variance that seems to be driven by self-will.
Works and experiments created at Lab3 question technologies, their aesthetics and socio-cultural contexts. Behind these works one can find a thorough examination of calculating material, algorithms and interfaces. Open Lab3 presents workshop results and provisional arrangements, allowing a look behind the scenes and onto the technologial “subfaces” of contemporary media art.
With Norbert Wieners Cybernetics or Control and Communication in the Animal and the Machine (1948) technology starts to play with life. Since these early days of Cybernetics methologies have made great progress. We no longer just try to explore the common basis of life and technology but technically alter the processes of life and vice versa biologically control technical processes.
The seminar presents a general view of the developments since Wiener and puts relevant researchers and current projects and literature up for discussion.